'No Man's Sky' Release Date PS4, Xbox One, PC: Delayed Launch Disappointing Fans, Subscription Free Gaming to be Offered? [Rumors]

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Feb 10, 2016 05:56 AM EST

"No Man's Sky" was intended for a late 2015 release, but it has been delayed to June 2016, according to rumors. With the delay and the decline for interest in massive online multiplayer games, Christian Today reports that a subscription-free gaming might help reel in back fans and hype it back again.

It is unclear why the game has been delayed. It is rumored that game maker Hello Games will be incorporating VR support into the game. According to Austalia News Network, another possible reason for the delay is with the change of platforms for which it was originally intended for the PS4.

Sean Murray of "No Man's Sky" apparently hinted that the game might be coming to Sony PlayStation VR.

"I don't know what I'm allowed to say," Murray said. "It's something we're thinking about. Morpheus, Oculus... There's nothing more cool and sci-fi than VR and a big procedural universe. I think that, for the people who want to just explore, and even for the space combat and things like that, it would be a good fit. Let's put it that way."

The outlet points at Game Rant's article saying that Microsoft wants the game for Xbox One. Xbox Director Chris Charla said in a podcast that they can discuss the launch party for Xbox One if Hello Games so desire it. Charla explains that they are "willing to find a middle ground" with developers with regards to their launch policy.

However, there is no official word from Hello Games so speculations remain as is.

"No Man's Sky" will retail for a price of $73 on PS4 and PC, according to KpopStarz. While indie games fetch for less than a $60 price tag, the website emphasizes that it is not an average game.

Depending on how well it does, there might be post-launch releases for the game. In an interview with IGN, Murray shared that he hopes the game will really take off to allow them to add something more after its release.

"It's sort of OK because today when you release a game it doesn't mean you're necessarily finished," he said. "We want to release something finished, something complete, but I really hope that No Man's Sky is successful enough to allow us to add even just some of the extra things we always talk about in the studio, or the things the community will come up with hopefully."

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