'Silent Hills' cancellation news & update: Guillermo Del Toro 'doesn't get' why Konami cancelled the game

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Oct 18, 2015 06:37 AM EDT

Film director Guillermo del Toro reveals his feelings about the cancellation of Konami's "Silent Hills" game.

In an interview with Bloody Disgusting on his new film "Crimson Peak", Guillermo del Toro shares his thoughts on the game's cancellation.

Del Toro states that the experiences was "great and curious" as they had multiple designs and promising story sessions.

"Some of the stuff that we were designing for Silent Hills I've seen in games that came after, like The Last of Us, which makes me think we were not wrong, we were going in the right direction," del Toro explained. "The thing with Kojima and Silent Hills is that I thought we would do a really remarkable game and really go for the jugular."

"We were hoping to actually create some sort of panic with some of the devices we were talking about and it is really a shame that it's not happening."

The film director goes to add that he is disappointed the game is not happening and that it "makes no f----ing sense."

Last year, Konami released a (PT) playable teaser demo of "Silent Hills" as a PS4 exclusive with over 1 million downloads. It received a lot of praises when it was revealed that the protagonist was going to be "The Walking Dead" star Norman Reedus. Cinema Blend reports that a lot of fans were angry when the company pulled the plug on the reboot.

According to Tech Times, the cancellation of "Silent Hills" may be due to video game designer Hideo Kojima's feud with Konami. Kojima apparently left the company after finishing his part on "Metal Gear Solid V: Phantom Pain."

As to why the company cancelled "Silent Hills," it may have a lot to do with expense. Kojima reportedly spent $80 million for "Metal Gear Solid V" and Forbes reports that games with big-name Hollywood stars can be very expensive. The publisher may have decided to cut their expense and see how MGS V would do in the market.

Just recently, Konami has responded to the rumors of them focusing on mobile games and stepping away from AAA games. The reports were initiated with the news of Fox Engine director Julien Merceron's departure from the company.

"I can promise you that we're definitely not leaving Metal Gear behind or anything like that. I know some blogs were claiming that online this morning, but I'm not really sure where they'd be getting that from," a customer support representative said, via the report by Game Rant. "We're still definitely working on console games and franchises such as Metal Gear, Silent Hill, Castlevania, PES and all the rest."

The website noted that the one answering the allegations is a customer support representative and not someone from their marketing team.

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